//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4 CameraPosition;
//   float3 ExponentialFogColor;
//   float3 ExponentialFogLightVector;
//   float3 ExponentialFogParameters;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float3 LightInscatteringColor;
//   float4 LightMapScale[2];
//   float4x4 LocalToWorld;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//   float bUseExponentialHeightFog;
//
//
// Registers:
//
//   Name                      Reg   Size
//   ------------------------- ----- ----
//   ViewProjectionMatrix      c0       4
//   CameraPosition            c4       1
//   LocalToWorld              c6       4
//   FogInScattering           c10      4
//   WorldToLocal              c14      3
//   LightMapScale             c17      2
//   bUseExponentialHeightFog  c19      1
//   ExponentialFogParameters  c20      1
//   ExponentialFogColor       c21      1
//   LightInscatteringColor    c22      1
//   ExponentialFogLightVector c23      1
//   FogDistanceScale          c24      1
//   FogExtinctionDistance     c25      1
//   FogStartDistance          c26      1
//   FogMinHeight              c27      1
//   FogMaxHeight              c28      1
//

    vs_3_0
    def c5, 0.00784313772, -1, 0.00100000005, 1
    def c29, 0.5, 0, 9.99999997e-007, 2.20000005
    def c30, 1, 0, 0, 0
    def c220, 0.1, 2, 0.0625, 10
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color1 v3
    dcl_texcoord v4
    dcl_texcoord5 v5
    dcl_texcoord6 v6
    dcl_2d s0
    dcl_color o0
    dcl_texcoord o1
    dcl_texcoord2 o2.xyz
    dcl_texcoord3 o3.xyz
    dcl_texcoord4 o4
    dcl_texcoord5 o5
    dcl_texcoord6 o6
    dcl_texcoord7 o7.xyz
    dcl_position o8
    mul r0, c7, v0.y
    mad r0, c6, v0.x, r0
    mad r0, c8, v0.z, r0
    mad r0, c9, v0.w, r0
    mad r1, v2, c5.x, c5.y
    mad r2.xyz, v1.yzxw, c5.x, c5.y
    mul r3.xyz, r1.zxyw, r2
    mad r2.xyz, r1.yzxw, r2.yzxw, -r3
    mul r2.xyz, r1.w, r2
    mul r3.xyz, r1.yzxw, r2.zxyw
    mad r3.xyz, r2.yzxw, r1.zxyw, -r3
    mul r3.xyz, r1.w, r3
    mul r4, r0.y, c1
    mad r4, c0, r0.x, r4
    mad r4, c2, r0.z, r4
    mad r4, c3, r0.w, r4
    mad r5.xyz, r0, -c4.w, c4
    mul r6.xyz, r5.y, c15
    mad r5.xyw, c14.xyzz, r5.x, r6.xyzz
    mad r5.xyz, c16, r5.z, r5.xyww
    dp3 o6.x, r3, r5
    dp3 o6.y, r2, r5
    dp3 o6.z, r1, r5
    dp3 o7.x, r3, c16
    dp3 o7.y, r2, c16
    dp3 o7.z, r1, c16
    abs r0.w, c19.x
    if_lt -r0.w, r0.w
      add r1.xyz, r0, -c4
      dp3 r0.w, r1, r1
      rsq r0.w, r0.w
      rcp r1.w, r0.w
      mul r1.w, r1.w, c20.x
      slt r2.x, c5.z, r1_abs.z
      mul r2.y, r1.z, -c20.y
      exp r2.y, r2.y
      add r2.y, -r2.y, c5.w
      mul r2.z, r1.z, c20.y
      rcp r2.z, r2.z
      mul r2.y, r2.z, r2.y
      mad r2.y, r1.w, r2.y, -r1.w
      mad r1.w, r2.x, r2.y, r1.w
      mul r1.xyz, r0.w, r1
      dp3 r0.w, c23, r1
      slt r1.x, r0.w, c20.z
      mov r2.xyz, c21
      add r3.xyz, r2, c22
      mul r5.xyz, r3, c29.x
      add r1.y, r0.w, c5.w
      mov r2.w, c5.w
      add r1.z, r2.w, c20.z
      rcp r1.z, r1.z
      mul_sat r1.y, r1.z, r1.y
      mad r2.xyz, r3, c29.x, -r2
      mad r2.xyz, r1.y, r2, c21
      add r0.w, r0.w, -c20.z
      add r1.y, r2.w, -c20.z
      rcp r1.y, r1.y
      mul_sat r0.w, r0.w, r1.y
      mul r0.w, r0.w, r0.w
      mov r6.x, c29.x
      mad r3.xyz, r3, -r6.x, c22
      mad r3.xyz, r0.w, r3, r5
      lrp r5.xyz, r1.x, r2, r3
      exp r0.w, -r1.w
      min r0.w, r0.w, c5.w
      add r1.x, -r0.w, c5.w
      mul o4.xyz, r1.x, r5
      mov o4.w, r0.w
    else
      add r0.xyz, r0, -c4
      dp3 r0.x, r0, r0
      rsq r0.x, r0.x
      rcp r0.x, r0.x
      mov r1.z, c4.z
      add r2, -r1.z, c27
      sge r0.y, c5.z, r0_abs.z
      lrp r1.x, r0.y, c5.z, r0.z
      rcp r0.y, r1.x
      mul_sat r2, r0.y, r2
      add r1, -r1.z, c28
      mul_sat r1, r0.y, r1
      add r0, r0.x, -c26
      max r0, r0, c29.y
      add r1, -r2, r1
      mul r0, r0, r1_abs
      slt r1, r0, c25
      mul r0, r0, c24
      exp r2.x, r0.x
      exp r2.y, r0.y
      exp r2.z, r0.z
      exp r2.w, r0.w
      mul r0, r1, r2
      mad r1, r1, r2, c5.y
      mul r2.xyz, r1.x, c10
      mov r2.w, r0.x
      mul r2, r0.y, r2
      mad r2.xyz, r1.y, c11, r2
      mul r2, r0.z, r2
      mad r2.xyz, r1.z, c12, r2
      mul r0, r0.w, r2
      mad o4.xyz, r1.w, c13, r0
      mov o4.w, r0.w
    endif
    max r0.xyz, c29.z, v5_abs
    log r1.x, r0.x
    log r1.y, r0.y
    log r1.z, r0.z
    mul r0.xyz, r1, c29.w
    exp r1.x, r0.x
    exp r1.y, r0.y
    exp r1.z, r0.z
    mul o2.xyz, r1, c17
    max r0.xyz, c29.z, v6_abs
    log r1.x, r0.x
    log r1.y, r0.y
    log r1.z, r0.z
    mul r0.xyz, r1, c29.w
    exp r1.x, r0.x
    exp r1.y, r0.y
    exp r1.z, r0.z
    mul o3.xyz, r1, c18
    mov o0, v3
    mul o1, c30.xxyy, v4.xyxx
    mov o6.w, c5.w
    texldl r11, c220.z, s0
    mov o8, r4
    texldl r11, c220.z, s0
    add r11.y, r4.w, -r11.y
    mul r11.x, r11.x, r11.y
    add r4.x, r4.x, r11.x
    mov o5, r4

// approximately 129 instruction slots used
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